Experimental Physics and Industrial Control System
When I study EDM help files I found that maybe there are some
confusing usage of activeGifClass naming in EDM.
If I create a png image
object in EDM application the below text should be added into edl file:
**********************************
activePngClass
1 0
0
54
33
277
137
helpMenuMuxPng1
0
1
1
<<<E~O~D>>>
**********************************
And
if I create a gif image object the below text should be added into edl
file:
**********************************
cfcf6c8a_dbeb_11d2_8a97_00104b8742df
1
2
0
290
103
995
754
tmp
0
0
0
<<<E~O~D>>>
**********************************
So
"cfcf6c8a_dbeb_11d2_8a97_00104b8742df" should be gif image object class name
just like "activePngClass".
Why did we use such a strange name but not
"activeGifClass"?
Or maybe something wrong during making EMD
application?
Yongbin
BNL, SNS controls
631-344-2835
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