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<== Date ==> | <== Thread ==> |
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Subject: | Re: an ADSupport question on zlib.h |
From: | Jeong Han Lee via Tech-talk <[email protected]> |
To: | Mark Rivers <[email protected]> |
Cc: | "'[email protected]'" <[email protected]> |
Date: | Fri, 5 Apr 2019 08:59:47 +0200 |
Hi Mark,Thank you for your explanation. We (ESS) intentionally makes our own way to build the libraries, so the both version files makes only me to think this silly question.
It is not any trouble, but my understanding and curiosity for source codes within repository.
I've got what I would like to understand. Thank you again. Han On 4/5/19 1:19 AM, Mark Rivers wrote:
We tried to keep the GraphicsMagick source files as close as possible to what they distribute. It is asking for trouble to mix versions. -----Original Message----- From: [email protected] <[email protected]> On Behalf Of Jeong Han Lee via Tech-talk Sent: Thursday, April 4, 2019 6:13 PM To: [email protected] Subject: an ADSupport question on zlib.h Hi, Is there any special reason why ADSupport/GraphicsMagickSrc uses its own gzip/zlib.h instead of ADSupport/zlibSrc? For example, the following two files are very similar one, I can guess them as the different version files. * https://github.com/areaDetector/ADSupport/blob/master/supportApp/zlibSrc/os/default/zlib.h * https://github.com/areaDetector/ADSupport/blob/master/supportApp/GraphicsMagickSrc/ttf/src/gzip/zlib.h Best, Han