Hmm…
Now I read the original article more closely.
Tim's suggestion is a lot better…..
On Mar 21, 2013, at 1:43 PM, Eric Norum <[email protected]> wrote:
> How about the following?
>
> int bin; assign bin to "abc:bin"; monitor bin;
> ss ttt {
> state isZero {
> when(bin == 1) {
> printf("Received a trigger!!\n");
> } state isOne
> }
> state isOne {
> when(bin == 0) { } state isZero
> }
> }
> On Mar 21, 2013, at 10:04 AM, Tim Mooney <[email protected]> wrote:
>
>> Hi Song,
>>
>> I have not done this myself in SNL, but if I needed to do it, I'd start by looking into the "syncq" and "pvGetQ" commands in the SNL Reference Manual:
>>
>> http://www-csr.bessy.de/control/SoftDist/sequencer/Reference.html
>>
>>
>> Tim
>>
>> ----- Original Message -----
>>> From: "Song Hu" <[email protected]>
>>> To: [email protected]
>>> Sent: Thursday, March 21, 2013 10:58:28 AM
>>> Subject: how to trigger on positive edge only with snl
>>>
>>> Hi,
>>>
>>> I would like to trigger some actions when a binary PV changes from 0
>>> to 1. No action should be taken when it changes from 1 to 0. I made
>>> some code like:
>>>
>>> int bin; assign bin to "abc:bin";
>>> monitor bin;
>>> evflag binFlag;
>>> sync
>>> bin binFlag;
>>> ss ttt
>>> {
>>> state testState
>>> {
>>> when(efTestAndClear(binFlag)&&(bin == 1))
>>> {
>>> printf("Received a trigger!!\n");
>>> }state testState
>>> }
>>> }
>>>
>>> When abc:bin changes from 0 to 1 and then quickly go back to 0, it is
>>> not working every time.
>>>
>>> What is the appropriate way to implement such positive edge only
>>> trigger?
>>>
>>> Thanks in advance for your help.
>>>
>>> Song
>>>
>>>
>
> --
> Eric Norum
> [email protected]
>
--
Eric Norum
[email protected]
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