On 09.10.2016 20:37, Michael Davidsaver wrote:
> For various annoying reasons it is *not* sufficient to let a connected
> Channel be destroyed (as in c++ destructor). Calling Channel::destory()
> is mandatory.
Hi Michael
out of curiosity: could you elaborate on that? Has this to do with
possible exceptions that may be thrown when disconnecting a channel?
(Throwing out of a destructor is commonly seen as something to be
avoided.) Is this different in the Java implementation?
Cheers
Ben
--
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