Hello,
I would like to create widgets that show up as Objects in the edm builder. Instead of just Graphics/Line or Monitors/Meter (for example) there would also be an option like "Controls/NEWOBJECT," where NEWOBJECT is a widget that accepts PVs and has a list of fields that should be completed. I realize you can do this by simply creating an embedded window called NEWOBJECT and referencing it wherever you need to, but this often seems to lead to a complicated process of locating the original file to edit it.
To my knowledge, the only way to add a new object is to actually write a new class file (like activeLineClass.cc) and header file (like activeLineClass.h) and add the edmObjects file like "activeLineClass $(EDMLIBS)/libEdmBase.so Graphics Lines." Is this the only way to do this? Or is there possibly a way to create an embedded window and translate this to an object.
Thank You,
James
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