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<== Date ==> <== Thread ==>

Subject: Re: Sequencer 2.2.0
From: Andrew Johnson <[email protected]>
To: Mark Rivers <[email protected]>, Benjamin Franksen <[email protected]>, "'EPICS Techtalk'" <[email protected]>
Date: Wed, 6 Aug 2014 10:26:29 -0500
Hi Mark,

I can't help with most of these questions, but there is one part that I can:

On 08/06/2014 08:54 AM, Mark Rivers wrote:
> The final error is:
> 
> /corvette/home/epics/devel/seq-2-2-0-1/bin/linux-x86/snc     getFilledBuckets.i -o getFilledBuckets.c
> ../getFilledBuckets.st:151: error: calling built-in function delay not allowed here
> 
> Line 151 is the delay(1.0) statement in the code below:
> 
> 			when((srInjectStatus ==  NOTINJECTING) &&
> 				(srBeamStatus) == STOREDBEAM) {
> 				delay(1.0);  /* 1 sec delay */
> 
> Is this error due to this change in 2.2.0:
> 
> "Since calling delay outside of the condition of a state transition never had any useful effect, it is now disallowed."

The delay() function in SNL has never been equivalent to an
epicsThreadSleep(), it has always returned immediately, it's just that
the return value will be zero until the state set has been in the
current state for at least the delay time, after which it will return a
non-zero value. Therefore the call to delay(1.0) in the above SNL code
does nothing in any version of the sequencer (I'm not sure whether the
Ben's statement about the delay function not doing anything means its
return value would never change outside of a when condition, but in the
above case the return value is being discarded anyway).

In general it is not a good idea to insert calls to epicsThreadSleep()
into sequencer code as this freezes the state set and prevents other
possible transitions from taking place until this delay and the
remaining statements in this action have completed.

- Andrew
-- 
Advertising may be described as the science of arresting the human
intelligence long enough to get money from it. -- Stephen Leacock

References:
Sequencer 2.2.0 Benjamin Franksen
RE: Sequencer 2.2.0 Mark Rivers

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