Hi,
In the startup directory of epics there are two bat files "win32.bat" and "windows.bat" - which did you use to setup the compiler path etc. ? win32.bat choses the compiler for 32bit builds and windows.bat for 64bit builds. Your EPICS_HOST_ARCH environment variable is set for a 64bit builds, but the error message suggests your build may be using the 32bit compiler instead as the linker cannot target x64. If you type
where cl
do you see a path with x64 in it like
C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\bin\Hostx64\x64\cl.exe
Or do you see x86 present instead?
Regards,
Freddie
-----Original Message-----
From: Federico Galdenzi <galdenzi at roma2.infn.it>
Sent: 16 April 2025 08:15
To: Akeroyd, Freddie (STFC,RAL,ISIS) <freddie.akeroyd at stfc.ac.uk>; Rivers <rivers at cars.uchicago.edu>
Cc: tech-talk at aps.anl.gov
Subject: Re: EPICS build problem
Thanks in advance for the help. I made the log for make and also i can tell that i'm following by letter the tutorial that i've linked to download and build epic base. I've installed perl and make manually.
Best regards.
Il 2025-04-15 14:07 Freddie Akeroyd - STFC UKRI ha scritto:
> Hi,
>
> We'll need to see a bit more of your build log to see exactly which
> libraries it is having a problem with, can you please post the whole
> build log by doing something like
>
> make clean uninstall
> make > make.log 2>&1
>
> And posting make.log
>
> Thanks,
>
> Freddie
>
>> -----Original Message-----
>> From: Tech-talk <tech-talk-bounces at aps.anl.gov> On Behalf Of Federico
>> Galdenzi via Tech-talk
>> Sent: 15 April 2025 12:36
>> To: tech-talk at aps.anl.gov
>> Subject: EPICS build problem
>>
>> Good morning all,
>>
>> I have a problem for installing EPICS on my machine. I've followed
>> the instruction given in this site:
>> https://urldefense.us/v3/__https://docs.epics-
>> controls.org/en/latest/getting-started/installation-windows-
>> plain.html__;!!G_uCfscf7eWS!a8JQwg02mRdcrkywW5dKHGcNsNeXLRf67b5
>> q5862JV6Ua7PGUqoY-cZfs9LwLV3OMeJndOUxaevRC33Kk58OGeOCCW8$
>> but it seems that i'm missing something, because i get the "make"
>> fatal error
>> LNK1112: module machine type 'x86' conflicts with target machine type
>> 'x64'.
>> I'm kinda new to this world but i cant' manage to understand what i'm
>> doing wrong. It seems that i'm using 32 bit libraries on a 64 bit
>> environment, but i'm using Visual Studio latests kit's for developing
>> in C++ in both 64 and
>> 32 bit.
>>
>> What can i do?
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